CubbyFlow Documentation

CubbyFlow is voxel-based fluid simulation engine for computer games based on Jet framework that was created by Doyub Kim. The code is built on C++17 and can be compiled with commonly available compilers such as VC++. Currently tested platforms are Windows (Visual Studio 2017).

Key Features

  • SPH and PCISPH fluid simulators
  • Stable fluids-based smoke simulator
  • Level set-based liquid simulator
  • PIC, FLIP, and APIC fluid simulators
  • Upwind, ENO and FMM level set solvers
  • Converters between signed distance function and triangular mesh
  • Voxel surface reconstruction

Every simulator has both 2-D and 3-D implementations.