BoundingBox.hpp File Reference
#include <Core/Geometry/Ray.hpp>
#include <Core/Matrix/Matrix.hpp>
#include <limits>
#include <Core/Geometry/BoundingBox-Impl.hpp>

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Classes

struct  CubbyFlow::BoundingBoxRayIntersection< T >
 Box-ray intersection result. More...
 
class  CubbyFlow::BoundingBox< T, N >
 N-D axis-aligned bounding box class. More...
 

Namespaces

 CubbyFlow
 

Typedefs

template<typename T >
using CubbyFlow::BoundingBox2 = BoundingBox< T, 2 >
 
template<typename T >
using CubbyFlow::BoundingBox3 = BoundingBox< T, 3 >
 
using CubbyFlow::BoundingBox2F = BoundingBox2< float >
 
using CubbyFlow::BoundingBox2D = BoundingBox2< double >
 
using CubbyFlow::BoundingBox3F = BoundingBox3< float >
 
using CubbyFlow::BoundingBox3D = BoundingBox3< double >
 
using CubbyFlow::BoundingBoxRayIntersectionF = BoundingBoxRayIntersection< float >
 
using CubbyFlow::BoundingBoxRayIntersectionD = BoundingBoxRayIntersection< double >