begin() | CubbyFlow::Quadtree< T > | |
begin() const | CubbyFlow::Quadtree< T > | |
Build(const std::vector< T > &items, const BoundingBox2D &bound, const BoxIntersectionTestFunc2< T > &testFunc, size_t maxDepth) | CubbyFlow::Quadtree< T > | |
Clear() | CubbyFlow::Quadtree< T > | |
ClosestIntersection(const Ray2D &ray, const GetRayIntersectionFunc2< T > &testFunc) const override | CubbyFlow::Quadtree< T > | |
CubbyFlow::IntersectionQueryEngine::ClosestIntersection(const Ray< double, N > &ray, const GetRayIntersectionFunc< T, N > &testFunc) const =0 | CubbyFlow::IntersectionQueryEngine< T, N > | pure virtual |
ConstIterator typedef | CubbyFlow::Quadtree< T > | |
ContainerType typedef | CubbyFlow::Quadtree< T > | |
end() | CubbyFlow::Quadtree< T > | |
end() const | CubbyFlow::Quadtree< T > | |
ForEachIntersectingItem(const BoundingBox2D &box, const BoxIntersectionTestFunc2< T > &testFunc, const IntersectionVisitorFunc< T > &visitorFunc) const override | CubbyFlow::Quadtree< T > | |
ForEachIntersectingItem(const Ray2D &ray, const RayIntersectionTestFunc2< T > &testFunc, const IntersectionVisitorFunc< T > &visitorFunc) const override | CubbyFlow::Quadtree< T > | |
CubbyFlow::IntersectionQueryEngine::ForEachIntersectingItem(const BoundingBox< double, N > &box, const BoxIntersectionTestFunc< T, N > &testFunc, const IntersectionVisitorFunc< T > &visitorFunc) const =0 | CubbyFlow::IntersectionQueryEngine< T, N > | pure virtual |
CubbyFlow::IntersectionQueryEngine::ForEachIntersectingItem(const Ray< double, N > &ray, const RayIntersectionTestFunc< T, N > &testFunc, const IntersectionVisitorFunc< T > &visitorFunc) const =0 | CubbyFlow::IntersectionQueryEngine< T, N > | pure virtual |
GetBoundingBox() const | CubbyFlow::Quadtree< T > | |
GetChildIndex(size_t nodeIdx, size_t childIdx) const | CubbyFlow::Quadtree< T > | |
GetItem(size_t i) const | CubbyFlow::Quadtree< T > | |
GetItemsAtNode(size_t nodeIdx) const | CubbyFlow::Quadtree< T > | |
GetMaxDepth() const | CubbyFlow::Quadtree< T > | |
GetNumberOfItems() const | CubbyFlow::Quadtree< T > | |
GetNumberOfNodes() const | CubbyFlow::Quadtree< T > | |
IntersectionQueryEngine()=default | CubbyFlow::IntersectionQueryEngine< T, N > | |
IntersectionQueryEngine(const IntersectionQueryEngine &other)=default | CubbyFlow::IntersectionQueryEngine< T, N > | |
IntersectionQueryEngine(IntersectionQueryEngine &&other) noexcept=default | CubbyFlow::IntersectionQueryEngine< T, N > | |
Intersects(const BoundingBox2D &box, const BoxIntersectionTestFunc2< T > &testFunc) const override | CubbyFlow::Quadtree< T > | |
Intersects(const Ray2D &ray, const RayIntersectionTestFunc2< T > &testFunc) const override | CubbyFlow::Quadtree< T > | |
CubbyFlow::IntersectionQueryEngine::Intersects(const BoundingBox< double, N > &box, const BoxIntersectionTestFunc< T, N > &testFunc) const =0 | CubbyFlow::IntersectionQueryEngine< T, N > | pure virtual |
CubbyFlow::IntersectionQueryEngine::Intersects(const Ray< double, N > &ray, const RayIntersectionTestFunc< T, N > &testFunc) const =0 | CubbyFlow::IntersectionQueryEngine< T, N > | pure virtual |
Iterator typedef | CubbyFlow::Quadtree< T > | |
Nearest(const Vector2D &pt, const NearestNeighborDistanceFunc2< T > &distanceFunc) const override | CubbyFlow::Quadtree< T > | |
CubbyFlow::NearestNeighborQueryEngine::Nearest(const Vector< double, N > &pt, const NearestNeighborDistanceFunc< T, N > &distanceFunc) const =0 | CubbyFlow::NearestNeighborQueryEngine< T, N > | pure virtual |
NearestNeighborQueryEngine()=default | CubbyFlow::NearestNeighborQueryEngine< T, N > | |
NearestNeighborQueryEngine(const NearestNeighborQueryEngine &other)=default | CubbyFlow::NearestNeighborQueryEngine< T, N > | |
NearestNeighborQueryEngine(NearestNeighborQueryEngine &&other) noexcept=default | CubbyFlow::NearestNeighborQueryEngine< T, N > | |
operator=(const Quadtree &)=default | CubbyFlow::Quadtree< T > | |
operator=(Quadtree &&) noexcept=default | CubbyFlow::Quadtree< T > | |
CubbyFlow::IntersectionQueryEngine::operator=(const IntersectionQueryEngine &other)=default | CubbyFlow::IntersectionQueryEngine< T, N > | |
CubbyFlow::IntersectionQueryEngine::operator=(IntersectionQueryEngine &&other) noexcept=default | CubbyFlow::IntersectionQueryEngine< T, N > | |
CubbyFlow::NearestNeighborQueryEngine::operator=(const NearestNeighborQueryEngine &other)=default | CubbyFlow::NearestNeighborQueryEngine< T, N > | |
CubbyFlow::NearestNeighborQueryEngine::operator=(NearestNeighborQueryEngine &&other) noexcept=default | CubbyFlow::NearestNeighborQueryEngine< T, N > | |
Quadtree()=default | CubbyFlow::Quadtree< T > | |
Quadtree(const Quadtree &)=default | CubbyFlow::Quadtree< T > | |
Quadtree(Quadtree &&) noexcept=default | CubbyFlow::Quadtree< T > | |
~IntersectionQueryEngine()=default | CubbyFlow::IntersectionQueryEngine< T, N > | virtual |
~NearestNeighborQueryEngine()=default | CubbyFlow::NearestNeighborQueryEngine< T, N > | virtual |
~Quadtree()=default | CubbyFlow::Quadtree< T > | virtual |