CubbyFlow::Sphere< N > Member List

This is the complete list of members for CubbyFlow::Sphere< N >, including all inherited members.

centerCubbyFlow::Sphere< N >
ClosestDistance(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
ClosestIntersection(const Ray< double, N > &ray) constCubbyFlow::Surface< N >
ClosestNormal(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
ClosestPoint(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
GetBoundingBox() constCubbyFlow::Surface< N >
GetBuilder()CubbyFlow::Sphere< N >static
Intersects(const Ray< double, N > &ray) constCubbyFlow::Surface< N >
IsBounded() constCubbyFlow::Surface< N >virtual
IsInside(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
IsInsideLocal(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >protectedvirtual
isNormalFlippedCubbyFlow::Surface< N >
IsValidGeometry() constCubbyFlow::Surface< N >virtual
operator=(const Sphere &other)CubbyFlow::Sphere< N >
operator=(Sphere &&other) noexceptCubbyFlow::Sphere< N >
CubbyFlow::Surface::operator=(const Surface &other)CubbyFlow::Surface< N >
CubbyFlow::Surface::operator=(Surface &&other) noexceptCubbyFlow::Surface< N >
radiusCubbyFlow::Sphere< N >
Sphere(const Transform< N > &_transform=Transform< N >{}, bool _isNormalFlipped=false)CubbyFlow::Sphere< N >
Sphere(const Vector< double, N > &center, double radius, const Transform< N > &_transform=Transform< N >{}, bool _isNormalFlipped=false)CubbyFlow::Sphere< N >
Sphere(const Sphere &other)CubbyFlow::Sphere< N >
Sphere(Sphere &&other) noexceptCubbyFlow::Sphere< N >
Surface(const Transform< N > &transform=Transform< N >(), bool isNormalFlipped=false)CubbyFlow::Surface< N >
Surface(const Surface &other)CubbyFlow::Surface< N >
Surface(Surface &&other) noexceptCubbyFlow::Surface< N >
transformCubbyFlow::Surface< N >
UpdateQueryEngine()CubbyFlow::Surface< N >virtual
~Sphere() override=defaultCubbyFlow::Sphere< N >
~Surface()=defaultCubbyFlow::Surface< N >virtual