CubbyFlow::ImplicitSurface< N > Class Template Referenceabstract
Abstract base class for N-D implicit surface. More...
#include <Core/Geometry/ImplicitSurface.hpp>
Inheritance diagram for CubbyFlow::ImplicitSurface< N >:
Public Member Functions | |
| ImplicitSurface (const Transform< N > &_transform=Transform< N >{}, bool _isNormalFlipped=false) | |
| Constructs an implicit surface with normal direction. More... | |
| ~ImplicitSurface () override=default | |
| Default virtual destructor. More... | |
| ImplicitSurface (const ImplicitSurface &other) | |
| Copy constructor. More... | |
| ImplicitSurface (ImplicitSurface &&other) noexcept | |
| Move constructor. More... | |
| ImplicitSurface & | operator= (const ImplicitSurface &other) |
| Copy assignment operator. More... | |
| ImplicitSurface & | operator= (ImplicitSurface &&other) noexcept |
| Move assignment operator. More... | |
| double | SignedDistance (const Vector< double, N > &otherPoint) const |
Returns signed distance from the given point otherPoint. More... | |
Public Member Functions inherited from CubbyFlow::Surface< N > | |
| Surface (const Transform< N > &transform=Transform< N >(), bool isNormalFlipped=false) | |
| Constructs a surface with normal direction. More... | |
| virtual | ~Surface ()=default |
| Default virtual destructor. More... | |
| Surface (const Surface &other) | |
| Copy constructor. More... | |
| Surface (Surface &&other) noexcept | |
| Move constructor. More... | |
| Surface & | operator= (const Surface &other) |
| Copy assignment operator. More... | |
| Surface & | operator= (Surface &&other) noexcept |
| Move assignment operator. More... | |
| Vector< double, N > | ClosestPoint (const Vector< double, N > &otherPoint) const |
| BoundingBox< double, N > | GetBoundingBox () const |
| Returns the bounding box of this surface object. More... | |
| bool | Intersects (const Ray< double, N > &ray) const |
Returns true if the given ray intersects with this surface object. More... | |
| double | ClosestDistance (const Vector< double, N > &otherPoint) const |
| SurfaceRayIntersection< N > | ClosestIntersection (const Ray< double, N > &ray) const |
Returns the closest intersection point for given ray. More... | |
| Vector< double, N > | ClosestNormal (const Vector< double, N > &otherPoint) const |
| virtual void | UpdateQueryEngine () |
| Updates internal spatial query engine. More... | |
| virtual bool | IsBounded () const |
| Returns true if bounding box can be defined. More... | |
| virtual bool | IsValidGeometry () const |
| Returns true if the surface is a valid geometry. More... | |
| bool | IsInside (const Vector< double, N > &otherPoint) const |
Protected Member Functions | |
| virtual double | SignedDistanceLocal (const Vector< double, N > &otherPoint) const =0 |
Protected Member Functions inherited from CubbyFlow::Surface< N > | |
| virtual Vector< double, N > | ClosestPointLocal (const Vector< double, N > &otherPoint) const =0 |
| virtual BoundingBox< double, N > | BoundingBoxLocal () const =0 |
| Returns the bounding box of this surface object in local frame. More... | |
| virtual SurfaceRayIntersection< N > | ClosestIntersectionLocal (const Ray< double, N > &ray) const =0 |
Returns the closest intersection point for given ray in local frame. More... | |
| virtual Vector< double, N > | ClosestNormalLocal (const Vector< double, N > &otherPoint) const =0 |
| virtual bool | IntersectsLocal (const Ray< double, N > &ray) const |
| virtual bool | IsInsideLocal (const Vector< double, N > &otherPoint) const |
Additional Inherited Members | |
Public Attributes inherited from CubbyFlow::Surface< N > | |
| Transform< N > | transform |
| Local-to-world transform. More... | |
| bool | isNormalFlipped = false |
| Flips normal. More... | |
Detailed Description
template<size_t N>
class CubbyFlow::ImplicitSurface< N >
Abstract base class for N-D implicit surface.
Constructor & Destructor Documentation
◆ ImplicitSurface() [1/3]
template<size_t N>
| CubbyFlow::ImplicitSurface< N >::ImplicitSurface | ( | const Transform< N > & | _transform = Transform< N >{}, |
| bool | _isNormalFlipped = false |
||
| ) |
Constructs an implicit surface with normal direction.
◆ ~ImplicitSurface()
template<size_t N>
|
overridedefault |
Default virtual destructor.
◆ ImplicitSurface() [2/3]
template<size_t N>
| CubbyFlow::ImplicitSurface< N >::ImplicitSurface | ( | const ImplicitSurface< N > & | other | ) |
Copy constructor.
◆ ImplicitSurface() [3/3]
template<size_t N>
|
noexcept |
Move constructor.
Member Function Documentation
◆ operator=() [1/2]
template<size_t N>
| ImplicitSurface& CubbyFlow::ImplicitSurface< N >::operator= | ( | const ImplicitSurface< N > & | other | ) |
Copy assignment operator.
◆ operator=() [2/2]
template<size_t N>
|
noexcept |
Move assignment operator.
◆ SignedDistance()
template<size_t N>
| double CubbyFlow::ImplicitSurface< N >::SignedDistance | ( | const Vector< double, N > & | otherPoint | ) | const |
Returns signed distance from the given point otherPoint.
◆ SignedDistanceLocal()
template<size_t N>
|
protectedpure virtual |
Returns signed distance from the given point otherPoint in local space.
Implemented in CubbyFlow::SurfaceToImplicit< N >.
The documentation for this class was generated from the following file:
- Core/Geometry/ImplicitSurface.hpp
Public Member Functions inherited from
1.8.13