CubbyFlow::ParticleSystemSolver3 Member List

This is the complete list of members for CubbyFlow::ParticleSystemSolver3, including all inherited members.

AccumulateForces(double timeStepInSeconds)CubbyFlow::ParticleSystemSolver3protectedvirtual
AdvanceSingleFrame()CubbyFlow::PhysicsAnimation
Animation()=defaultCubbyFlow::Animation
Animation(const Animation &)=defaultCubbyFlow::Animation
Animation(Animation &&) noexcept=defaultCubbyFlow::Animation
GetBuilder()CubbyFlow::ParticleSystemSolver3static
GetCollider() constCubbyFlow::ParticleSystemSolver3
GetCurrentFrame() constCubbyFlow::PhysicsAnimation
GetCurrentTimeInSeconds() constCubbyFlow::PhysicsAnimation
GetDragCoefficient() constCubbyFlow::ParticleSystemSolver3
GetEmitter() constCubbyFlow::ParticleSystemSolver3
GetGravity() constCubbyFlow::ParticleSystemSolver3
GetIsUsingFixedSubTimeSteps() constCubbyFlow::PhysicsAnimation
GetNumberOfFixedSubTimeSteps() constCubbyFlow::PhysicsAnimation
GetNumberOfSubTimeSteps(double timeIntervalInSeconds) constCubbyFlow::PhysicsAnimationprotectedvirtual
GetParticleSystemData() constCubbyFlow::ParticleSystemSolver3
GetRestitutionCoefficient() constCubbyFlow::ParticleSystemSolver3
GetWind() constCubbyFlow::ParticleSystemSolver3
OnAdvanceTimeStep(double timeStepInSeconds) overrideCubbyFlow::ParticleSystemSolver3protectedvirtual
OnBeginAdvanceTimeStep(double timeStepInSeconds)CubbyFlow::ParticleSystemSolver3protectedvirtual
OnEndAdvanceTimeStep(double timeStepInSeconds)CubbyFlow::ParticleSystemSolver3protectedvirtual
OnInitialize() overrideCubbyFlow::ParticleSystemSolver3protectedvirtual
operator=(const ParticleSystemSolver3 &)=deleteCubbyFlow::ParticleSystemSolver3
operator=(ParticleSystemSolver3 &&) noexcept=deleteCubbyFlow::ParticleSystemSolver3
CubbyFlow::PhysicsAnimation::operator=(const PhysicsAnimation &)=defaultCubbyFlow::PhysicsAnimation
CubbyFlow::PhysicsAnimation::operator=(PhysicsAnimation &&) noexcept=defaultCubbyFlow::PhysicsAnimation
CubbyFlow::Animation::operator=(const Animation &)=defaultCubbyFlow::Animation
CubbyFlow::Animation::operator=(Animation &&) noexcept=defaultCubbyFlow::Animation
ParticleSystemSolver3()CubbyFlow::ParticleSystemSolver3
ParticleSystemSolver3(double radius, double mass)CubbyFlow::ParticleSystemSolver3
ParticleSystemSolver3(const ParticleSystemSolver3 &)=deleteCubbyFlow::ParticleSystemSolver3
ParticleSystemSolver3(ParticleSystemSolver3 &&) noexcept=deleteCubbyFlow::ParticleSystemSolver3
PhysicsAnimation()CubbyFlow::PhysicsAnimation
PhysicsAnimation(const PhysicsAnimation &)=defaultCubbyFlow::PhysicsAnimation
PhysicsAnimation(PhysicsAnimation &&) noexcept=defaultCubbyFlow::PhysicsAnimation
ResolveCollision()CubbyFlow::ParticleSystemSolver3protected
ResolveCollision(ArrayView1< Vector3D > newPositions, ArrayView1< Vector3D > newVelocities)CubbyFlow::ParticleSystemSolver3protected
SetCollider(const Collider3Ptr &newCollider)CubbyFlow::ParticleSystemSolver3
SetCurrentFrame(const Frame &frame)CubbyFlow::PhysicsAnimation
SetDragCoefficient(double newDragCoefficient)CubbyFlow::ParticleSystemSolver3
SetEmitter(const ParticleEmitter3Ptr &newEmitter)CubbyFlow::ParticleSystemSolver3
SetGravity(const Vector3D &newGravity)CubbyFlow::ParticleSystemSolver3
SetIsUsingFixedSubTimeSteps(bool isUsing)CubbyFlow::PhysicsAnimation
SetNumberOfFixedSubTimeSteps(unsigned int numberOfSteps)CubbyFlow::PhysicsAnimation
SetParticleSystemData(const ParticleSystemData3Ptr &newParticles)CubbyFlow::ParticleSystemSolver3protected
SetRestitutionCoefficient(double newRestitutionCoefficient)CubbyFlow::ParticleSystemSolver3
SetWind(const VectorField3Ptr &newWind)CubbyFlow::ParticleSystemSolver3
Update(const Frame &frame)CubbyFlow::Animation
~Animation()=defaultCubbyFlow::Animationvirtual
~ParticleSystemSolver3() override=defaultCubbyFlow::ParticleSystemSolver3
~PhysicsAnimation()=defaultCubbyFlow::PhysicsAnimationvirtual