CubbyFlow::RigidBodyCollider< N > Member List
This is the complete list of members for CubbyFlow::RigidBodyCollider< N >, including all inherited members.
| angularVelocity | CubbyFlow::RigidBodyCollider< N > | |
| Collider()=default | CubbyFlow::Collider< N > | |
| Collider(const Collider &other)=default | CubbyFlow::Collider< N > | |
| Collider(Collider &&other) noexcept=default | CubbyFlow::Collider< N > | |
| GetBuilder() | CubbyFlow::RigidBodyCollider< N > | static |
| GetClosestPoint(const std::shared_ptr< Surface< N >> &surface, const Vector< double, N > &queryPoint, ColliderQueryResult *result) const | CubbyFlow::Collider< N > | protected |
| GetFrictionCoefficient() const | CubbyFlow::Collider< N > | |
| GetSurface() const | CubbyFlow::Collider< N > | |
| IsPenetrating(const ColliderQueryResult &colliderPoint, const Vector< double, N > &position, double radius) | CubbyFlow::Collider< N > | protected |
| linearVelocity | CubbyFlow::RigidBodyCollider< N > | |
| OnBeginUpdateCallback typedef | CubbyFlow::Collider< N > | |
| operator=(const Collider &other)=default | CubbyFlow::Collider< N > | |
| operator=(Collider &&other) noexcept=default | CubbyFlow::Collider< N > | |
| ResolveCollision(double radius, double restitutionCoefficient, Vector< double, N > *position, Vector< double, N > *velocity) | CubbyFlow::Collider< N > | |
| RigidBodyCollider(const std::shared_ptr< Surface< N >> &surface) | CubbyFlow::RigidBodyCollider< N > | explicit |
| RigidBodyCollider(const std::shared_ptr< Surface< N >> &surface, const Vector< double, N > &_linearVelocity, const AngularVelocity< N > &_angularVelocity) | CubbyFlow::RigidBodyCollider< N > | |
| SetFrictionCoefficient(double newFrictionCoefficient) | CubbyFlow::Collider< N > | |
| SetOnBeginUpdateCallback(const OnBeginUpdateCallback &callback) | CubbyFlow::Collider< N > | |
| SetSurface(const std::shared_ptr< Surface< N >> &newSurface) | CubbyFlow::Collider< N > | protected |
| Update(double currentTimeInSeconds, double timeIntervalInSeconds) | CubbyFlow::Collider< N > | |
| VelocityAt(const Vector< double, N > &point) const override | CubbyFlow::RigidBodyCollider< N > | virtual |
| ~Collider()=default | CubbyFlow::Collider< N > | virtual |
1.8.13