CubbyFlow::SurfaceToImplicit< N > Member List

This is the complete list of members for CubbyFlow::SurfaceToImplicit< N >, including all inherited members.

BoundingBoxLocal() const overrideCubbyFlow::SurfaceToImplicit< N >protectedvirtual
ClosestDistance(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
ClosestDistanceLocal(const Vector< double, N > &otherPoint) const overrideCubbyFlow::SurfaceToImplicit< N >protectedvirtual
ClosestIntersection(const Ray< double, N > &ray) constCubbyFlow::Surface< N >
ClosestIntersectionLocal(const Ray< double, N > &ray) const overrideCubbyFlow::SurfaceToImplicit< N >protectedvirtual
ClosestNormal(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
ClosestNormalLocal(const Vector< double, N > &otherPoint) const overrideCubbyFlow::SurfaceToImplicit< N >protectedvirtual
ClosestPoint(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
ClosestPointLocal(const Vector< double, N > &otherPoint) const overrideCubbyFlow::SurfaceToImplicit< N >protectedvirtual
GetBoundingBox() constCubbyFlow::Surface< N >
GetBuilder()CubbyFlow::SurfaceToImplicit< N >static
GetSurface() constCubbyFlow::SurfaceToImplicit< N >
ImplicitSurface(const Transform< N > &_transform=Transform< N >{}, bool _isNormalFlipped=false)CubbyFlow::ImplicitSurface< N >
ImplicitSurface(const ImplicitSurface &other)CubbyFlow::ImplicitSurface< N >
ImplicitSurface(ImplicitSurface &&other) noexceptCubbyFlow::ImplicitSurface< N >
Intersects(const Ray< double, N > &ray) constCubbyFlow::Surface< N >
IntersectsLocal(const Ray< double, N > &ray) const overrideCubbyFlow::SurfaceToImplicit< N >protectedvirtual
IsBounded() const overrideCubbyFlow::SurfaceToImplicit< N >virtual
IsInside(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >
IsInsideLocal(const Vector< double, N > &otherPoint) constCubbyFlow::Surface< N >protectedvirtual
isNormalFlippedCubbyFlow::Surface< N >
IsValidGeometry() const overrideCubbyFlow::SurfaceToImplicit< N >virtual
operator=(const SurfaceToImplicit &other)CubbyFlow::SurfaceToImplicit< N >
operator=(SurfaceToImplicit &&other) noexceptCubbyFlow::SurfaceToImplicit< N >
CubbyFlow::ImplicitSurface::operator=(const ImplicitSurface &other)CubbyFlow::ImplicitSurface< N >
CubbyFlow::ImplicitSurface::operator=(ImplicitSurface &&other) noexceptCubbyFlow::ImplicitSurface< N >
CubbyFlow::Surface::operator=(const Surface &other)CubbyFlow::Surface< N >
CubbyFlow::Surface::operator=(Surface &&other) noexceptCubbyFlow::Surface< N >
SignedDistance(const Vector< double, N > &otherPoint) constCubbyFlow::ImplicitSurface< N >
SignedDistanceLocal(const Vector< double, N > &otherPoint) const overrideCubbyFlow::SurfaceToImplicit< N >protectedvirtual
Surface(const Transform< N > &transform=Transform< N >(), bool isNormalFlipped=false)CubbyFlow::Surface< N >
Surface(const Surface &other)CubbyFlow::Surface< N >
Surface(Surface &&other) noexceptCubbyFlow::Surface< N >
SurfaceToImplicit(std::shared_ptr< Surface< N >> surface, const Transform< N > &_transform=Transform< N >{}, bool _isNormalFlipped=false)CubbyFlow::SurfaceToImplicit< N >
SurfaceToImplicit(const SurfaceToImplicit &other)CubbyFlow::SurfaceToImplicit< N >
SurfaceToImplicit(SurfaceToImplicit &&other) noexceptCubbyFlow::SurfaceToImplicit< N >
transformCubbyFlow::Surface< N >
UpdateQueryEngine() overrideCubbyFlow::SurfaceToImplicit< N >virtual
~ImplicitSurface() override=defaultCubbyFlow::ImplicitSurface< N >
~Surface()=defaultCubbyFlow::Surface< N >virtual
~SurfaceToImplicit() override=defaultCubbyFlow::SurfaceToImplicit< N >